mPhysics - A .NET Wrapper for Ageia's PhysX SDK

Plane Constructor

 [This is preliminary documentation and subject to change.]

Constructs a plane from a normal vector and distance from the origin.

Overload List

Constructs a plane from a point and a normal vector.

[Visual Basic] Public Sub New(ByVal Vector3,ByVal Vector3)
[C#] public Plane(Vector3,Vector3);
[C++] public: Plane(Vector3,Vector3);
[JScript] public function Plane(Vector3,Vector3);

Construct a plane from 3 points.

[Visual Basic] Public Sub New(ByVal Vector3,ByVal Vector3,ByVal Vector3)
[C#] public Plane(Vector3,Vector3,Vector3);
[C++] public: Plane(Vector3,Vector3,Vector3);
[JScript] public function Plane(Vector3,Vector3,Vector3);

Constructs a plane from a normal vector and distance from the origin.

[Visual Basic] Public Sub New(ByVal Vector3,ByVal Single)
[C#] public Plane(Vector3,float);
[C++] public: Plane(Vector3,float);
[JScript] public function Plane(Vector3,float);

See Also

Plane Structure | mPhysics.Foundation Namespace