mPhysics - A .NET Wrapper for Ageia's PhysX SDK

Quaternion.GetAxisAngle Method 

 [This is preliminary documentation and subject to change.]

[C#]
public void GetAxisAngle(
   ref Vector3 Vector3&,
   Single* Single*
);
[C++]
public: void GetAxisAngle(
   * Vector3* Vector3&,
   Single** Single*
);

See Also

Quaternion Structure | mPhysics.Foundation Namespace