mPhysics - A .NET Wrapper for Ageia's PhysX SDK

Quaternion.Slerp Method 

 [This is preliminary documentation and subject to change.]

Return the spherical lerp between this and given quaternion, at the given parameter.

[Visual Basic]
Public Function Slerp( _ 
   ByRef Quaternion& As Quaternion, _ 
   ByVal Single As Single _ 
) As Quaternion
[C#]
public Quaternion Slerp(
   ref Quaternion Quaternion&,
   float Single
);
[C++]
public: Quaternion Slerp(
   * Quaternion* Quaternion&,
   float Single
);
[JScript]
public function Slerp(
   Quaternion Quaternion&,
   float Single
): Quaternion;

See Also

Quaternion Structure | mPhysics.Foundation Namespace