mPhysics - A .NET Wrapper for Ageia's PhysX SDK

Sphere Constructor 

 [This is preliminary documentation and subject to change.]

[Visual Basic]
Public Sub New( _ 
   ByVal Vector3 As Vector3, _ 
   ByVal Single As Single _ 
)
[C#]
public Sphere(
   Vector3 Vector3,
   float Single
);
[C++]
public: Sphere(
   Vector3 Vector3,
   float Single
);
[JScript]
public function Sphere(
   Vector3 Vector3,
   float Single
);

See Also

Sphere Structure | mPhysics.Foundation Namespace