Transform this by the given matrix and reassign the bounds.
[Visual Basic] Public Sub TransformBy( _ ByVal Matrix34 As Matrix34 _ ) [C#] public void TransformBy( Matrix34 Matrix34 ); [C++] public: void TransformBy( Matrix34 Matrix34 ); [JScript] public function TransformBy( Matrix34 Matrix34 );
Bounds3 Structure | mPhysics.Foundation Namespace | Bounds3.TransformBy Overload List