mPhysics - A .NET Wrapper for Ageia's PhysX SDK

Bounds3.TransformBy Method

 [This is preliminary documentation and subject to change.]

Transform this by the given rotation and translation and reassign the bounds.

Overload List

Transform this by the given rotation and translation and reassign the bounds.

[Visual Basic] Public Sub TransformBy(ByVal Matrix33,ByVal Vector3)
[C#] public void TransformBy(Matrix33,Vector3);
[C++] public: void TransformBy(Matrix33,Vector3);
[JScript] public function TransformBy(Matrix33,Vector3);

Transform this by the given matrix and reassign the bounds.

[Visual Basic] Public Sub TransformBy(ByVal Matrix34)
[C#] public void TransformBy(Matrix34);
[C++] public: void TransformBy(Matrix34);
[JScript] public function TransformBy(Matrix34);

See Also

Bounds3 Structure | mPhysics.Foundation Namespace