Construct a quaternion from the given components.
[Visual Basic] Public Sub New( _ ByVal Single As Single, _ ByVal Single As Single, _ ByVal Single As Single, _ ByVal Single As Single _ ) [C#] public Quaternion( float Single, float Single, float Single, float Single ); [C++] public: Quaternion( float Single, float Single, float Single, float Single ); [JScript] public function Quaternion( float Single, float Single, float Single, float Single );
Quaternion Structure | mPhysics.Foundation Namespace | Quaternion Constructor Overload List