Construct a quaternion for the rotation about the given axis.
Construct a quaternion from the given rotation matrix.
[Visual Basic] Public Sub New(ByVal Matrix33)
[C#] public Quaternion(Matrix33);
[C++] public: Quaternion(Matrix33);
[JScript] public function Quaternion(Matrix33);
Construct a quaternion for the rotation about the given axis.
[Visual Basic] Public Sub New(ByVal Vector3,ByVal Single)
[C#] public Quaternion(Vector3,float);
[C++] public: Quaternion(Vector3,float);
[JScript] public function Quaternion(Vector3,float);
Construct a quaternion from the given components.
[Visual Basic] Public Sub New(ByVal Single,ByVal Single,ByVal Single,ByVal Single)
[C#] public Quaternion(float,float,float,float);
[C++] public: Quaternion(float,float,float,float);
[JScript] public function Quaternion(float,float,float,float);
Quaternion Structure | mPhysics.Foundation Namespace